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    Starlight Wrath
    Rank: 0/5

    Reduces the cast time of your Wrath and Starfire spells by 0.1 sec.

    Left Click to Learn
    Right Click to Unlearn



    0/1

    Nature's Grasp
    Rank: 0/1

    Instant1 min cooldown
    While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

    Trainable Ranks Listed Below:
    Rank 2: Entangling Roots (Rank 2)
    Rank 3: Entangling Roots (Rank 3)
    Rank 4: Entangling Roots (Rank 4)
    Rank 5: Entangling Roots (Rank 5)
    Rank 6: Entangling Roots (Rank 6)
    Rank 7: Entangling Roots (Rank 7)

    Left Click to Learn
    Right Click to Unlearn



    0/4

    Improved Nature's Grasp
    Rank: 0/4
    Requires 1 points in Nature's Grasp

    Increases the chance for your Nature's Grasp to entangle an enemy by 15%.

    Left Click to Learn
    Right Click to Unlearn




    0/3

    Control of Nature
    Rank: 0/3
    Requires 5 points in Balance Talents

    Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots and Cyclone.

    Left Click to Learn
    Right Click to Unlearn



    0/2

    Focused Starlight
    Rank: 0/2
    Requires 5 points in Balance Talents

    Increases the critical strike chance of your Wrath and Starfire spells by 2%.

    Left Click to Learn
    Right Click to Unlearn



    0/2

    Improved Moonfire
    Rank: 0/2
    Requires 5 points in Balance Talents

    Increases the damage and critical strike chance of your Moonfire spell by 5%.

    Left Click to Learn
    Right Click to Unlearn




    0/3

    Brambles
    Rank: 0/3
    Requires 10 points in Balance Talents

    Increases damage caused by your Thorns and Entangling Roots spells by 25%.

    Left Click to Learn
    Right Click to Unlearn



    0/1

    Insect Swarm
    Rank: 0/1
    Requires 10 points in Balance Talents

    50 Mana30 yd range
    Instant cast
    The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 108 Nature damage over 12 sec.

    Trainable Ranks Listed Below:
    Rank 2: 85 Mana, 192 Damage
    Rank 3: 110 Mana, 300 Damage
    Rank 4: 135 Mana, 432 Damage
    Rank 5: 155 Mana, 594 Damage
    Rank 6: 175 Mana, 792 Damage

    Left Click to Learn
    Right Click to Unlearn



    0/2

    Nature's Reach
    Rank: 0/2
    Requires 10 points in Balance Talents

    Increases the range of your Balance spells and Faerie Fire (Feral) ability by 10%.

    Left Click to Learn
    Right Click to Unlearn




    0/5

    Vengeance
    Rank: 0/5
    Requires 2 points in Focused Starlight
    Requires 15 points in Balance Talents

    Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.

    Left Click to Learn
    Right Click to Unlearn



    0/3

    Celestial Focus
    Rank: 0/3
    Requires 15 points in Balance Talents

    Gives your Starfire spell a 5% chance to stun the target for 3 sec and increases the chance you'll resist spell interruption when casting your Wrath spell by 25%.

    Left Click to Learn
    Right Click to Unlearn




    0/3

    Lunar Guidance
    Rank: 0/3
    Requires 20 points in Balance Talents

    Increases your spell damage and healing by 8% of your total Intellect.

    Left Click to Learn
    Right Click to Unlearn



    0/1

    Nature's Grace
    Rank: 0/1
    Requires 20 points in Balance Talents

    All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

    Left Click to Learn
    Right Click to Unlearn

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